Thursday, March 15, 2007

personal study

i'll be doin the ikea brief... i think i'm the only one so i'm a lil nervous about it now..

Tuesday, March 06, 2007

EVALUATION!!

This project has been amazing, my heads never been filled with so much knowledge and the time has just flown by!
i'm really very happy with the work i've produced on flash mostly because its been really exciting to watch what happens after you've laboured over code learning and writing and to see that you've actually made something interactive.... its great.
learning the actionscripts was a nightmare but thanks to the annamorphic tutorials and help from other people as well as the tutor its definatly do-able, just took me quite some time but again its great when you start to get the hang of things and understand the bulk (at least) of what youre typing.

as for the design and concept phase i'm happy with my story concept and 'emesis' character, the building head... i feel that they are different as a story pretty easy to jump into and unnderstand... the building head i found needed to be seen to be understood... nobody seemed to get it when i explianed him...
the lead character is pretty dull looking but i chose to make him that way for ease of animation...

overall i'm pretty happy, i didnt get much feedback on the final showing, it looked like only 4 people viewed it (not sure if thats a bad sign or not) but they seemed to like the style i executed things in and there were no complaints about the actual scripting so thats good and people thought it was funny too which is great!
also no one complained about the controls, i guess its pretty easy to work out up, down, left, right though..
if i had more time i'd probably first try to make more elaborate drawings and animations for walk cycles and the introduction...
i'd definatly try to do some of the scripting to stop the character from walking through walls and off the screen alltogether...
and i'd put a skip button on the movie at the beggining to skip stright to the game, i tried that already but i couldnt manage... i think theres a post earlier on that explains..

the time table sheets we were given were amazing for helping me to plan out my time and see where i was at with the project, if i needed to catch up or whatever it was good because it meant time management was never an issue.
although i kind of wish that this project was set out a little differently so that we learned actionscripting first then developed ideas, that way i could have felt safe in the knowledge that my ideas were definatly suitable for applying what i know to rather than coming up with an idea then seeing if it was posible.. i figure that a company would know the limitations and strengths of whatever medium its going to use before it sets to work making a product..

Thursday, March 01, 2007

Mwahahahah

thanks to some extended help from jack and mex i wasd able to achieve what i just said i couldnt... so now i'm happy!
i also tried to put a skip movie button in the beggining but the button for some reason stayed on the game start page.. and when i fixed this the button would only loop the film even when i changed the script from gotoAndPlay to gotoAndStop...

...so now there is no skip function.

thanks for your help jack and mex!

tried and failed

i tried this morning withy the help of mex to have an invisable doorway so that if you move the character through it it would bring you to a screen that says end of demo... unfortunatly it was more complicated than it looked and i'm gonna have to forget about it and leave things as they are.
need to crack on with exporting it and being ready to present at 2